Wednesday, January 18, 2012

Hopefully Holograms.

This is my opinion on what the next big leap in the gaming industry would go. And my opinon is holograms

5th blog post.

When i think of think of kittens, I really do not know what to say. But if i had to think of a game to put them into for one dollar, haha it gets worse.

Now that it comes down to it, I will start of with what kittens like to do. They like to purr, drink milk, and mess around LASERS. And then it hit me, and game where you control a laser light and have a kitten follow it around an area. Now whats the point of this, is to get the kitten to destory and knock over as many things in an area(most likely a section of a house) by controlling and leading the kitten with the laser. The main goal is get as many points as by destroy objects in area but with a time limit for each level.

How to controll the laser can be done in many ways. I think it would be hard to use a basic controller because it seems less interactive. If done for a mobile gaming maybe touch screen could be a slightly better. So im leaning more towards a Wii remote or Kinect. It would be like your actually holding a laser in your hand.

Now the objective is to destroy as many objects in a room. So maybe you set up tables with lamps and tvs and other semi-valuable objects. As the level progresses maybe throw in a couch and maybe make this object super destructible(so the more you destroy, the worse it looks and the more points you get). Heck that could just be the game itself get ride of the other objects and just have a cat tear the living hell out of a couch. Either way i think it is safe to say that a time limit is the enemy to beat.

Now that is my unique concetp for an original $1 game featuring kittens. A young and reckless kitten driven by a mad laser light.

Did someone say learn how to cook?

My unqiue concept for a Kinect game involves another passion of mine and thats cooking. So it came to me why not have a Kinect game that teaches you how to cook a meal right on the spot. I can understand flaws like "Hey Adam, who has a Kinect set up in their kitchen" but maybe this whole concept can be the new way to learn cooking in general. I think it would be neat and affective.

The game should defintiatly include modes of diffuculties. This can like noob chef ,sou chief, professional chef. The mode of diffuculties would be defined from the amount of preparation, to how long a meal would take to cook. So least amount of preparation and time making the meal would be for begginers and the more extensive work would be for the professionals. Ofcourse over time you can learn from the game to become a pro chef.

From my experience, thier are some main compenents and lesson to learn to becoming a good chef. So the game should not just show you how to cook a great meal and thats it. In the main menu their should be cooking lessons on how to cut properly(mainly vegetables) like julienne and Chiffonade. These are culinary terms and i think should tought in a game for a person who is considering doing this as a perfession, and athough this does not seem ethical but this could be a new wave of learning how to cook. Another cooking lessons that could be included is how to mesaure. This would invovle all basics measurements from tablespons to cups to pints. But i think the main key to mastering this is learning two cups equals: 16 oz  or 1 pt. and vice versa. This is important because chefs need to improvise if they do not have the right mesaurements.

These are some main keys to becoming a good chef and i think if the concept would come out it should be considered learning a new learning genre. Because its a game that will teach and the same time be fun. In the end this game would be a game that trains chefs but maybe for younger kids who can get a little head start if they wish to do this.