Showing posts with label kitten game. Show all posts
Showing posts with label kitten game. Show all posts

Wednesday, January 18, 2012

5th blog post.

When i think of think of kittens, I really do not know what to say. But if i had to think of a game to put them into for one dollar, haha it gets worse.

Now that it comes down to it, I will start of with what kittens like to do. They like to purr, drink milk, and mess around LASERS. And then it hit me, and game where you control a laser light and have a kitten follow it around an area. Now whats the point of this, is to get the kitten to destory and knock over as many things in an area(most likely a section of a house) by controlling and leading the kitten with the laser. The main goal is get as many points as by destroy objects in area but with a time limit for each level.

How to controll the laser can be done in many ways. I think it would be hard to use a basic controller because it seems less interactive. If done for a mobile gaming maybe touch screen could be a slightly better. So im leaning more towards a Wii remote or Kinect. It would be like your actually holding a laser in your hand.

Now the objective is to destroy as many objects in a room. So maybe you set up tables with lamps and tvs and other semi-valuable objects. As the level progresses maybe throw in a couch and maybe make this object super destructible(so the more you destroy, the worse it looks and the more points you get). Heck that could just be the game itself get ride of the other objects and just have a cat tear the living hell out of a couch. Either way i think it is safe to say that a time limit is the enemy to beat.

Now that is my unique concetp for an original $1 game featuring kittens. A young and reckless kitten driven by a mad laser light.